I found a video on how to create the character Morph, who has deeply inspired me for this animation. So much so, that since the creator of Morph uploaded this video, I will use this character design since it's a standard, simple model to make, so that I can focus on animating this project.
Here's my interpretation of Morph:


The plasticine is quite hard to smooth out, but I have got the basic shapes and a character who can stand up on it's own! It took me longer to make then I expected but I'm happy with the result and look forward to using him in my animation.
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