After going over it many times to refine the details and make sure the animation runs smoothly, it is finished! The bodies still look stiff in places, but I think I am getting better at finding the subtle details in a persons actions that gives them more character. I found that the mouth on this character rig is limited in how it can move, so the lip syncing isn't the best but it still works for this animation, but apart from this and the darkened sections on their bodies, I didn't run into any problems with animating either of these characters.
I have enjoyed the experience of animating with 3D software; the first time I used it it was easier to achieve what I wanted with character animating, but I didn't enjoy it as much compared to this time. This has surprised me and made me re consider what area of animation I might want to specialise in.
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