After completing the backgrounds, I was able to start animating! Firstly, I drew in the keyframes on top of the backgrounds:
The first scene contains the alarm clock buzzing, signalling the start of the day. At first, I struggled to tackle the issue of how the alarm would be switched off (since it switching off by itself doesn't make sense) and fitting my character into the original frame I drew proved to be difficult.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHQq92FCNc1r-QafDgexSpeOq3OhxhOBWzYSPyQ2bDgB2wfaMLCmwFTTgPCjxrxfvtNzRAe3PXIz_6PwcVJWlpKmCX-tQFQfjK8l81OPgHDM6-KiS3Kww4r5i6DVAEMckf3jBLLeyawi4/s1600/Screen+Shot+2014-04-12+at+12.15.07.png) |
My original visualisation of scene 1 |
I realised it would be better to emphasise the clock, so making it larger on the screen seemed to be the best idea; It also solves my issue of fitting my character into the picture, since now I can just have a close up of his hand hitting the clock.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzvUTDl5cb6TNHvzxjdu6P2y5-QfdgwMX9lO0A_j2ZJGK5fCMo_OAG59odzFVcHizaUeSdK-D7G_FJieOo0a1j8BwbHVmzepciK6BEF3SeP9YUaDOcakRUAzuMRByzL1tihTLHlSCGvt8/s1600/Screen+Shot+2014-04-12+at+12.21.33.png) |
Scene 1 |
Scene 2 proved to be easier to animate, since it only took a few frames to complete the arm action.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgB0zHjpHLsLadaWOYWtcqNIF1mV-Na6BeDjaQYA8qodb-KuAL8FgvdNqc6veraJ-pZycd7nIuQDTUkZmh1k3ZSiQLhVHS0AVUefUNcXbfe7dXynzCf_BF-fpDNXwdKWp_x2qpf7h4Z75U/s1600/Screen+Shot+2014-04-12+at+12.14.13.png) |
Scene 2 |
After doing this, I animated the cloud above his head. I visualised it moving quickly and moving at the same pace throughout the film, so I drew in a few frames and experimented with the speed at which it moves on the timeline. I ended up concluding that having it span across 3 frames (at 24 fps) had it moving at the best speed.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicrhF8kceZQE_PTDPjtwrkAkWVL__srjaAIrFsqGtVOWfcI34EZMwrpJjZvHAkjhe_oawZ5RXfKEDGtnv_cACFFYt67ymzUs2j_ZjmQEmZFSRJ-t42_dMRjCLG8CxRiE-e_Uu_5I52U7A/s1600/Screen+Shot+2014-04-12+at+12.42.06.png) |
Scene 2 cloud timeline |
It took me a while to get scene 3 right; I wanted it to look heavy and slow, as if he is reluctant to walk down the stairs. I thought the best way to do this was to exaggerate his actions; the first frame is the highest point during a sigh. I wanted to show that he is taking a really deep breath, so extending his chest was the more obvious way to do this.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFJqwClpbPpdqtlPp643JLs9KglklKcKRt3oMq_wVQZ7NCU3mrqCJQOajNAzeaVpDvdNXcHXJyTaZ171kT7b71N-DTa7hYK3vZPm5SFNzz1CFjnxo3FLPZFVDoXS6hi8upBpVVjTyT9tU/s1600/Screen+Shot+2014-04-12+at+12.45.07.png) |
Scene 3 |
After getting the exaggeration, I had to make him move. At first I thought putting in lots of steps would be the best way to slow him down - but that would mean using more frames.
Instead it was suggested to me by my classmate that I just put in a few steps that he plods down on heavily, and pause on every step.
This proved to make the action clearer and simpler, yet it looked better.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaxqLP4OfpeauLgvnB5UTOQIPu3fdgWdz-8Bq5iMKoHNN1gUKxT9FUBE5WmxA4h1B0BChkpwte1ZF8eMeLPEUpuwi7LyCe9_X9HzvIcOqufHI1BNKVOutsL7UE5KP2NmxZXRlqzgsjNwk/s1600/Screen+Shot+2014-04-12+at+12.45.28.png) |
Scene 3 |
For scenes 4 & 5, I wanted to use the same character drawings for both scenes, because one background fades into the other:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSJwoe3eBdQx7REFkAArdpwQzZU4uzzuYEvtrMdQ-Tifi7TLYq7N7yr13oekJoq8D8J92RS5e4awOJTNqa8BS6VchS_G86ju0J3mWPZCBEtkZKeN_rI475GaJ2smLCdDznA8cg_3SQrgM/s1600/Screen+Shot+2014-04-01+at+16.59.00.png) |
Scenes 4 & 5 merged together |
I realised after drawing my character in the right place between both scenes, the door was too low down, giving the impression that my character is very tall. So I selected and enlarged the door and windows of background 4 to make it look like this (underneath):
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXYwJ_kk3ZPVVlwdMe2W5wk9gZ3hb1yA5h0hxTZcg3fNd61ZPYT5ob5mTrswcn3ocRJnhyLFgApXMEjAR82q8QAMYLJPr82aiGCp-8nTw2n8Prvu9kewNd0sEHr-2_0gfQeisnnNR9pt8/s1600/Screen+Shot+2014-04-12+at+12.13.04.png) |
Scene 4 with the door enlarged |
After this I added in him sighing, but timed it between the fading in-and-out of the two scenes, to make the animation flow better.
Overall, I think my animation is going well. After cutting out a few scenes from my original storyboard it has made it a lot easier to slow down the movements, which work better with the theme of the story.
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